Wintermaul Midnight
Author: Killerbee333 and Srgnt.Slaughter
Overview
Wintermaul Midnight is a tower defense map for ten players split into two teams on a 96 by 96 battlefield with eight spawn locations. Players choose from 21 races and advance through 30 levels, with air waves arriving at levels 5, 14, 23 and 28. The final boss, Duke, appears at level 30, and if any boss gets past the defenses, the team loses. Giving workers a production order helps stuck enemies move again, and a remove command dismisses a worker. Three wisps serve different race groups. Chat commands display level information, clear towers from a base, show updates, list help, or kick a player by color. The original idea belongs to Duke Wintermaul.
Summary written from the contents of Wintermaul Midnight's map file
Version History & Releases
Direct download is available for selected archive releases. Other versions are cataloged for reference.
| Version | Compatibility (Inferred) | Size | Lobbies | Downloads | Action |
|---|---|---|---|---|---|
| Wintermaul MidnightLatest | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 195.1 KB | 236 | 38 | Download .w3x |
| Wintermaul Midnight | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 196.48 KB | 35 | 22 | Download not available yet |
| Wintermaul Midnight | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 195.48 KB | 8 | 9 | Download not available yet |