WMW The Next Generation 2.0
Author: wSk_Avatar
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file1 chat command2 quest entriesScript: JASS
Chat Commands (1)
-randomQuest Log (F9)
Credits
Thanks go to:
Duke Wintermaul for Winter Maul.
Abu[Ser / Abuser[GER] for WMW Reborn 9.6b which I based this map on.
Just-for-honor for helping me with the triggers.
Help
About the map:
WMW TNG is based on Abu[Ser/Abuser[GER]'s WMW Reborn 9.6b. I balanced 10 races up to now and disabled the others (maybe they'll be back in the next version!). Also I tried to make the races themselves more unique e.g. by giving them special abilities.
What you got to do:
- You're either in the upper team(red,blue,teal = Force 1) or in the bottom team(purple, yellow, orange = Force 2).
- Summon ground creeps at your Shrine (= Dark Portal) or flying creeps at your Air Nest to increase your income (= amount of gold/lumber you receive every 25 seconds) and to attack your opponents.
- Choose up to 2 builders and build towers to defend your lives against the enemy force's creeps.
- Creeps will walk from waypoint to waypoint (= places where lightning comes down the sky) so make sure you build your towers around them.
- You win if enemy force's lives (starting lives = 25) reach 0. You lose if yours do. Every creep passing all the waypoints and entering the ship causes your team to lose 1 life.
Map Specifications
Terrain Dimensions96 × 91
Playable Area89 × 84
Suggested PlayersFull House
Max Slots8 slots
Size294.21 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies178
Author's description
Original in-game description by wSk_Avatar- Read Loading Screen
- visit www.hiveworkshop.com and rate my map!
- got questions or suggestions? Tell me @ http://www.wmw-tng.de.vu
