WmW X15 PUBLIC BETA 5.0

Author: Aphotica#11444; Bighead#11478

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
WmW X15 PUBLIC BETA 5.0 terrain minimap
Terrain minimap

What's in the map file

Extracted from the map file
1 hero13 items25 chat commands6 quest entriesScript: JASS

Heroes (1)

Creators of WmW X15

Chat Commands (25)

!yes!no!enable!disable-endgame-cson-csoff-camon-camoff-clear-bank-water off-water on-water red-water blue-water green-water purple-water reset-red-blue-teal-purp-yellow-oj
Show all (25)
-random

Quest Log (F9)

**DISCORD**
Please submit feedback for improvement - contact information below: https://discord.gg/Qsg6UDn WintermaulWars@gmail.com
Chat Commands
Host Commands: -endgame Resets the game -csoff- Disables creeps casting spells. -cson- Enables creeps casting spells. Everyone: -clear - clears all text from the screen. -camoff - Disables the automatic camera fix. -camon - Enables the automatic camera fix. -zoom (distance) - Sets distance as specified by user -water on/off -water (color) -water reset -give [red/blue/yellow/purp/oj] #gold
Game Modes
Air Settings (On/Off): Enables or disables air units (also able to be voted on in-game by the Host). Lives (30, 40, 50, 60) Difficulty (Easy, Normal, Hard, Expert, Unreal) >> Creeps have 75%, 100%, 150%, 200%,and 250% HP, respectively. Team Income (On/Off): Divides creep income by the number of players on each team for one collective income. Bounty (Normal, 2x, Shared): Determines bounty awarded when a creep dies. When shared, the bounty is distributed to all members of the team. Races (Normal, Same Race, All Random, Race Repick) ▪ Normal: All races can be selected normally. ▪ Same Race: Each player receives the same race as the Host. ▪ All Random: Each player receives a random race. Randomized races can be re- randomized once for a fee. ▪ Race Repick: Allows players to re-pick their race every minute while keeping their towers. o Lifesteal (On/Off): Receive a life for every life your opponent loses. Unlimited (On/Off): Enables or disables the cooldown and limit capacity of creeps to send. Builder Abilities (On/Off): Enables or disables builder abilities unique to each race. Unit Speed (Normal/Fast): Changes the movement speed of creeps. Income Timer (Normal/Fast): Changes the interval of the income timer to award income every 15 seconds (Normal) or 12 seconds (Fast)
Credits
Producers: Aphotica (WmW X Series) and Bighead (WmW TE series) Contributors: Hippie, AceCylix, Lopsided, Punk[WmWL], Ace.Boy, Hitman_Cloud7, Serivius, Dilligaf, EdEx, Uppah, WildOne, and Bighead (formerly StRoNgFoE)
How to Play
1) Select a race 2) Balance between sending creeps from your shrine for offense and building towers for defence. 3) When creeps reach the portal, lives are deducted. 4) Sending creeps increases income received at the end of the timer.
Maximizing Money
How do I get gold? There are only 2 ways to make gold in WMW: by killing enemy creeps, or the amount recieved when the repeating "income timer" ends. When you send creeps, you build a virtual number called "income," which is added to your total gold when the timer in the top right of the screen hits 0. More expensive creeps yield higher income gain. Point being, the more creeps you send, the more income you gain, the more money you get at the end of each timer, the more gold you make overall. Sending is winning. Lumber too? How do I get that now..? When your bank reaches10 million gold, every 500k after that will generate into 1 lumber, until you reach a maximum of 50 lumber. If you need lumber before it begins to auto-generate, you may purchase one at your bank building for 500k gold. So whats a good way to maximize income? Send as many creeps as you can, while just barely stopping all creeps sent at you. The idea is to only build a defense as strong as you need, when you overkill that is money that could have been spent sending and raising income. All races have unique ways of stopping units, some races will be easier to learn than others. One Last Important Tip! If your opponents are sending like mad, and their creeps aren't even reaching halfway through your maze... don't keep building. Use this time to maximize your income, and try to get units by their defense. If your opponents income starts to skyrocket past yours, chances are you are going to lose the game.
Show all items (13)
Web TowerRoot TowerStun TowerDeath TowerCommand TowerAnabolic TowerLazy TowerSlow TowerNegation TowerMega TowerGreedy TowerTeleport TowerLumber

Map Specifications

Terrain Dimensions128 × 128
Playable Area125 × 122
Suggested Players2-6
Max Slots24 slots
Size567.41 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies712

Author's description

Original in-game description by Aphotica#11444; Bighead#11478
PUBLIC BETA VERSION 4.0 3/2020. Produced by Aphotica#11444 and Bighead#11478. Discord: https://discord.gg/Qsg6UDn