Artifact TD v.1.23Latest Release

Artifact TD v.1.23

Author: BwS.XelNecra

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Artifact TD v.1.23 terrain minimap
Terrain minimap

Lobby Preview

Artifact TD v.1.23 lobby preview

Preview image from the map file

What's in the map file

Extracted from the map file
33 chat commands49 quest entriesScript: JASS

Chat Commands (33)

-floatings off-fo-enable-disable-menu-airspawn-spawn-gogo-kick blue-kick teal-kick purple-kick purp-kick yellow-kick orange-kick green-kick pink-kick grey-namekick-admin-reset-ac-admintest
Show all (33)
-mana-lvl1-lvl40-score-lvl+-lvl--clan-load-zoom

Quest Log (F9)

FAQ
Q: Why does my wave not spawn? A: In this TD, your Builder spawns your wave. Use the "Spawn"-Ability and the creeps will appear in the top left corner. Q: Is there a hotkey for Spawn!? A: Just press ESC to spawn the next wave. You can disable this function by typing -disable Q: I have 0 lifes or less. Why can i still play on? A: In Artifact-TD, you can not "die". But if you have less then 1 life, you will not earn any extra-money at the end of each wave. So "Play on" does only make sense if you can buy enough lives within the next few waves to get income again. Q: How do my Artifacts get Mana? A: Whenever an Artifact attacks, it gets 1 Mana. In addition to that, it gets the Mana of each unit it kills. Q: Why do my Artifacts not attack? A: The basic Artifacts do not have any attacks. You have to upgrade them first. But some Artifacts attack flying units only, which also may be a reason for a non-attacking Artifact. Q: What is "Score" for? A: Read the Quest Score to learn more about the Score System. Q: Where do you get all the cool models and Icons? A: Many Icons and the Loadscreen were made by Kirb (@Northrend), but I also download from HiveWorkshop a lot. Browse there and you will find many of the models I used. Credits to the Hive and all Members!
Commands
Commands for all players: -enable : enables ESC as Hotkey for Spawn! (default) -disable : disables ESC as Hotkey for Spawn! -air : will tell you that air is every 5th level -go / -spawn : will tell you to use your Builder's Spawn!-Spell to start the next wave -floatings off / -fo : Removes the floating-texts above the checkpoints -menu : Displays the Menu to you. You can choose to Remake, Leave or Play on. Number of Remakes is still limited to one. You can use this command only when no creeps are on the field. -zoom xxxx : Zooms the Camera In or out. Works for values between 100 and 4000. Other values set the camera to 3000. -range xxxx : Sets the last Button of the Range-Checker Dialog to xxxx. Works for values between 50 and 1500. -clear : Removes Range-Checker-Effects. Commands for Player Red: -kick (color) : kicks the player with the written color (for example: -kick blue to kick blue) Commands for all Admins: Abuse of Admin-Commands in Public Games is FORBIDDEN! If any admin uses Admincommands without giving a reason, please report to clevercat88@hotmail.com!
Score
At the end of the game, there will be a Damage-Test.\nAfter the Damage-Test, you will revieve points depending on how much damage you dealt to the damage test.\nSave and load your Score to unlock special Artifacts!\n\nIf you have negative lives, you will get less points, however, you will always get at least 1 point!
Low Scores
I added this chapter as a kind of Introduction for new players.\n\nMaybe you wonder how it is possible that you only get 12 or 13 Score-Points in your first game and then you see Artifacts that cost like 2000 Score-Points.\n\nThe high amounts do not mean that you have to play this game hundreds of times to unlock them. The Score you get depends on the difficulty. After unlocking the first few Artifacts (at about 250 Score) and finding out a proper maze, you can try to beat "Hard" difficulty. You will get triple (!) Score on that! "Godlike" and "Aritfact Master" give even more Score, but you need to unlock stronger Artifacts to beat that difficulties.\n\nSo, do not give up that fast!
Score-Levels
This list shows how many Points you need to unlock new features. (^Name^) means that the unlocked Artifact is an Upgrade for the Artifact "Name"! 25 Points - The basic elemental Techtree will be fully available 50 Points - "Darksteel Artifact" becomes available to your builder 100 Points - "Darksteel Ingot" (^Darksteel Artifact^) 250 Points - "Darksteel Forge" (^Darksteel Ingot^) 400 Points - "Darksteel Citadel" (^Darksteel Forge^) 600 Points - "Darksteel Chest" (^Darksteel Forge^) 850 Points - "Darksteel Brute" (^Darksteel Forge^) 1000 Points - "Darksteel Pit" (^Darksteel Forge^) 1150 Points - "Corrupted Citadel" (^Darksteel Citadel^) 1300 Points - "Dark Chest of Wonders" (^Darksteel Chest^) 1500 Points - "Darksteel Colossus" (^Darksteel Brute^) 2000 Points - "Necrogen Pool" (^Darksteel Pit^) 2500 Points - "Elemental Altar" becomes available to your builder 2850 Points - All your "Elemental Altars" gain the "Elemental Force"-Ability 3000 Points - "Earth-Portal" (^Elemental Altar^) 3000 Points - "Water-Portal" (^Elemental Altar^) 3000 Points - "Fire-Portal" (^Elemental Altar^) 3000 Points - "Sky-Portal" (^Elemental Altar^) 4000 Points - "Nerox' Waygate" (^Earth-Portal^) 4000 Points - "Portal to Atlantis" (^Water-Portal^) 4000 Points - "Rorix' Path" (^Fire-Portal^) 4000 Points - "Gate to the Aether" (^Sky-Portal^) 4500 Points - "Adapter Artifact" becomes available to your builder 5000 Points - "Random Masterful Artifact" (^Adapter Artifact^) 15000 Points - "Build Random Nephilim Artifact" becomes available to your builder
Damage-High-Scores
I will a list of Damage-High-Scores on my Forum at \nwww.clanatd.forums-free.com\nIf you want to submit a Highscore, send me an E-Mail with attached replay AND screenshot! Please make sure that you really beat the Highscore by checking out the Forum first!
Preview
-none... unfortunately
Xel's Comments
24.12.2009.\n\nLong long wait, and i'm still sorry for it :/ ATD was a very high rated map, and because of the lack of update it dropped in popularity a lot, which i really regret... But cant change it anymore. Have fun with this Christmas goodie.
Ark's Comments
24.12.2009.\n\n Xel (16:37:16 24/12/2009)\ncomments?\n\n Xel (16:37:25 24/12/2009)\nfor questlog?\n\n Arkless (16:37:27 24/12/2009)\nO.o\n\n Xel (16:37:33 24/12/2009)\nnone?\n\n Arkless (16:37:40 24/12/2009)\ngood fun and have luck O.o
Contact
If you want to contact us and tell us your ideas, if you found a bug or if you think there is something that really has to be improved or changed, you find us here:\n\nIngame Name: BwS.XelNecra\nGateway: Northrend\nE-Mail: clevercat88@hotmail.com\nICQ: 330-382-925\n\nIngame Name: Arkless\nGateway: Northrend\nE-Mail: arkless@fahr-zur-hoelle.org\nICQ: 456-597-090
v.1.23.
-Added a new Random Set of 4 Artifacts, available at the Artifact Dealer\n-Revamped Darksteel Artifacts by making them stronger but giving them little disadvantages
v.1.22.
-Added new, faster Damage-Test\n-Added a Damage-Test before each wave\n-Rebalanced "Crystal"-Set\n-Made it easier to Focus "Unearthly Blizzard" on a smaller Area by decreasing the Area of effect and reducing the Duration while still creating the same amount of shards\n-Increased the Build-Time of Artifacts slightly so you have a chance to cancel the build. If you want to use ESC to cancle, dont forget to use -disable so the next wave won't start\n-Changed the names of "Magic Fountain" and "Endless Fountain" into "Magic Spring" and "Endless Spring"\n-Added 4 new Towers with one upgrade each, available at 25 Score
v.1.21.
-Disabled Pathfinding (NO MORE BLOCKER BUGS!!!)\n-Buffed all Anti-Air-Artifacts by appoximately 25%\n-Moved the Range-Checker to the Lifes-Vault\n-Rebalance of ground waves 26 onwards\n-Scorespell-Book reopens after casting a spell\n-Fixed some graphic-bugs with the runes\n-Added 25 Range to the "Melee-Set"\n-Slightly rebalanced "Beer-Set"
v.1.20.
-Fixed the Mana-Regain-Bug\n-Rebalanced Random Anti-Air-Artifacts\n-Fixed several minor bugs\n-Rebalanced some Nephilim Artifacts
v.1.19.
-Fixed Memory-Leaks wehen buying lives\n-REALLY fixed the Blocker-Bug-Thingy\n-Added a new Code-System\n-Fixed Share Bug\n-Fixed Drop Bug\n-Fixed Yellow\n-Fixed the Zoom\n-Fixed several mistakes concerning Score-Spells\n-Added some more range to the runes\n-Added a new, awesome Rangechecker\n-Added "Nephilim Artifacts"
v.1.18.
-Fixed a glitch with "Amplify"\n-Changed some of the Score-Spells\n-Added a Zoom-Command\n-Made all Build-Areas horizontal\n-Added a much better Range-Checker\n-Fixed Blue Attack-Damage\n-Added a Zoom-In/Zoom-Out\n-Added a better Range-Checker\n-Checked Adakar Treasure Damage/Missiles\n-Checked Aur
v.1.17.b.
-All Portals Re-Balanced\n-"Heaven Sanctum" and "God's Sanctum" Re-Balanced\n-"Crystal Set" Re-Balanced\n-Fixed some typos\n-Changed the effect-duration for Fire-Rune\n-Added spells to the Lifes-Vault\n-Reduced Frost-Slow to 25%\n-Removed personals and adminrights of all beta-testers who went inact
v.1.16.
-Tundra Manipulator now has Splash Frost\n-Change GooGoo's personal\n-Added a way to convert ormal Artifacts into Darksteel Artifacts and vice versa\n-Damage-Display-Time increased\n-Fixed the Dummy-Button for grey\n\nMajor changes for the next version are planned. This version has been released un
v.1.15.
-Removed all possibilities to abuse -menu\n-Fixed even more typos\n-"Phyrexian Decree" is now more expensive, has a shorter duration and targets Air-Units as well\n-"Pyroclasm" now deals more Damage\n-Masterful Artifacts are now affected by Auras as well\n-Fixed a bug that caused "Tremorforce (2)"
v.1.14.
-Fixed a whole bunch of Typos\n-Added a new command, look it up\n-Decreased the Damage-Test-Armor by 1\n-Gave Rathi-Volcano the proper "Magma"-ability (it hat the one of Volcanic Geyer before)\n-Increased the Block-Punishment for the Damage-Test for given Reasons\n-Added "Damage-Test-Advantages" to
v.1.13.c.
-Prevented the little Trick some guy used to beat the highscore. A new Highscore-Listing has been started. Send me all Scores higher then 200k!\n-Added a way to convert Gold into Lumber and vice versa\n-Rebalanced the final Wave\n-Added a warning message before the Damage-Test\n-Added a new Artifac
v.1.12.b.
-Fixed the Double-Builder-Spawn-Bug (hopefully)\n-Added a new difficulty: "Artifact Master"\n-The first waves for "Godlike" and "Artifact Master" have less armor\n-Damage-Test has now 5 Armor, regardless what difficulty has been selected\n-Darksteel-Artifacts now have their own Attack-Type, dealing
v.1.11.
-When allowed by host, each player may now choose the difficulty individually. The red player still chooses the gamemode for ALL players. 10 seconds aber the host decided the gamemode, every player who did not choose the difficulty yet will start on difficulty set to medium.\n-Decreased cost for al
v.1.10.c.
-Made Damage-Test unkillable (for sure now) because Phyrax always killed it\n-Fixed a minor bug in the Score-Code-Generator\n\nb:\n-Fixed another bug\n\nc:\n-Fixed the bug that you get more score then you actually earned\n-Coloured the non-number-digits of the Code\n-Added 4 new Darksteel Artifacts
v.1.09.
-Rebalanced all Darksteel Artifacts\n-Changed Score-levels\n-Changed Score-System (inlcluding Codegen)\n-Added a new Artifact Set ("Crystal Set")\n-Made Random Anti-Air Artifacts cheaper
v.1.08.
-Increased the Damage for "Ancient" ("Melee-Set") and for "Glaive-Terror" ("Glaive-Set")\n-Added a Save-Load-System for Score (Read the Quest Score to learn more about the new System)\n-Added 7 new Artifacts that can be unlocked by collecting points\n-Made it Impossible to kill the Dama
v.1.07.
-Made "Poison" for "Poison Set" stronger\n-Changed "Splash" for "Melee Set" stronger\n-You cannot build Basic Artifacts while the Damage-Test is running any longer\n-Added a new Artifact Set ("Riptide Set")\n-Added a new Artifact Set ("Beer Set")\n-Added a command to deactivate the floating-texts a
v.1.06.
-Fixed a bug... I won't tell you which one because you could abuse it in previous versions. Thanks to Arkless for reporting!\n-Added a Trigger to prevent cheating in Single-Player\n-Created the "Chaos-Mode"\n-Items can be sold now (You still can not drop them. If you drop an Item, you will instantl
v.1.05.b
-Fixed a major Bug in the Movement-Script (Special thanks to GuraKKa for the Bug-Report with attached replay, that helped me a lot!)\n-"Halberd's Reactor" now costs 100 Gold (same mistake like with "Eye of Chaos" in the last version)\n-Fixed more typos for "Halberd's Reactor" ( "Uncharge" said, it
v.1.04.
-"Eye of Chaos" now costs 100 Gold (it always was supposed to be)\n-"Fire-Rune" and Poison of the "Poison-Set" stacks now\n-Fixed wave 36 (had the wrong armor-color)\n-Increased the Range of Runes by 15 (they did not trigger in special cases at all before)\n-Added a new Artifact Set ("Missile Set")
v.1.03.
-Made "Chaos-Set" stronger\n-Added 5 new waves\n-Damage-Test has now 50% Spell-Reduction\n-Increased Block-Punishment\n-Added ESC as Hotkey for the Builder's Spawn-Spell (can be disabled by typing -disable and enabled by typing -enable)\n-Added new Artifact-Type ("Runes") Buy them at the Artifact-D
v.1.02.b
-Fixed some Typos\n-Added a new Artifact Set ("Chaos-Set")\n\nb: Fixed a Difficulty-Bug
v.1.01.
-Renamed "Difficulty"-Mode to "Hard"-Mode\n-Creeps on "Hard" have only 95% life now\n-Animated the Loadscreen (black, starts glowing when you are done with loading)\n-Added a Preview-Pic\n-Reduced Lumber-Cost for Random Artifacts\n-Made many Anti-Air-Artifacts stronger
v.1.00.
RELEASE\n-Added "Uncharge" to "Halberd's Reactor"
v.0.15.
-Fixed a Bug that came up with the new Damage-Test\n-Added a new Artifact Set ("Link Set")
v.0.14.
-Much tougher Damage-Test
v.0.13.
-Some Re-Balances\n-Two new Consumeables (Consumeables are worth buying, by the way. I do it as well, very helpfull)
v.0.12.
-Fixed Bugs that appeared in the last version due to some shoddy work... sorry guys ^^\n-Added a new Artifact Set ("Solar Set")
v.0.11.
-Tons of Balancing\n-Minor Bugfixes\n-Typo-Fixes
v.0.10.
-16 new Upgrades\n-6 new waves and a Boss (36 waves total now)
v.0.09.
-Added two new Artifact Sets ("Blizzard Set" and "Ruby Set")
v.0.08.
-Decreased aggresion of blocked units (they will not destroy your whole maze anymore)\n-Added Auto-Remake-System\n-Added a new Artifact Set ("Melee Set")
v.0.07.
-Fixed Blocker-Bug\n-Added Personal Builders\n-Added 4 new waves
v.0.06.
-Added two Checkpoints\n-Balanced Magic Coals\n-Fixed "Glaive Set"
v.0.05.
-Balanced Celestial Purger, Magic Coals and Endless Fountain\n-Balanced waves 5, 10 and 25\n-Added 2 Shops\n-Added 4 Random-Artifact-Sets ("Thor Set", "Poison Set", "Glaive Set" and "Hydra Set")
v.0.04.
-Balanced Celestial Purger, Magic Coals and Fire Shrine
v.0.03.
-Totally new Gameplay and Towers\n-Different Attack- and Armor-Types
v.0.02.
-Balances, Bufixes...
v.0.01.
-First Testplay\n\nDo you want to know how Artifact TD started? Write me an E-Mail, and I will send you dome of the very first versions.

Map Specifications

Terrain Dimensions128 × 128
Playable Area116 × 116
Suggested Players1-9
Max Slots12 slots
Size760.73 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies6,844

Author's description

Original in-game description by BwS.XelNecra
Version 1.23. Released: 24.12.2008