Natural Selection
Author: Callex
Overview
Natural Selection v1.4b by Callex is a creature-evolution map for 12 players split across two teams, played on a 160 by 160 terrain. Players design a species, guide its genetic code for colour, size, behaviour and abilities, and watch it mutate across generations as it grows from simple land animals into larger beasts. Each species is built with the Toolkit hero, and a Meat item appears among the map's entries. Chat commands let you toggle fog of war, set a cap on creatures per player, and turn creature respawn on or off. The quest log explains that creatures act on their own, hunting, mating and nesting, and that pheromones can steer them. It also says abilities can reach level 5 and that a creature may carry up to four.
Summary written from the contents of Natural Selection v1.4b's map file
Version History & Releases
Direct download is available for selected archive releases. Other versions are cataloged for reference.
| Version | Compatibility (Inferred) | Size | Lobbies | Downloads | Action |
|---|---|---|---|---|---|
| Natural Selection v1.4b | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 337.02 KB | 397 | 559 | Download .w3x |
| Natural Selection v1.4 | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 301.06 KB | 26 | 31 | Download not available yet |
| Natural Selection v1.4b | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 337.59 KB | 16 | 20 | Download not available yet |
Natural Selection v1.1Tier C | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 369.57 KB | 2 | 26 | — |
Natural Selection v1.35Tier C | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 261.74 KB | 1 | 17 | — |