Natural Selection v1.4b
Author: Callex
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
Lobby Preview
Preview image from the map file
What's in the map file
Extracted from the map file4 heroes1 item4 chat commands4 quest entriesScript: JASS
Heroes (1)
Toolkit
Chat Commands (4)
-code-respawn-cap-fogQuest Log (F9)
How to Play
Creating a New Species
Press the New Species button on your toolkit to begin making your creature. Once you have successfully created a species, you can spawn it onto the map by pressing Create for Player. You may then want to create a species for a computer player for your creatures to compete against.
Controlling your Species
Your creatures are independent and can survive without any help; they will hunt, mate and nest on their own. You can influence your creatures however by using pheromones, or by manually controlling them. Manual control can useful for selectively breeding creatures with useful traits. You can exit manual control at any time by pressing ESC.
Saving your Species
So you've made a species that can breathe fire and go invisible? Save it! The Save Creature ability in the toolkit can be used to generate a save code. You can then re-use your species by pressing the Load Creature button and entering your code. Remember to select 'to observers' in the chat menu if playing online however, a code that works for you will also be useable by all other players!
Tips/Commands
Player 1 Red Commands:
-fog (Toggles fog of war)
-cap ### (Sets the maximum number of creatures per player)
-respawn (Toggles creature respawn)
-A creature can have upto four abilities, and each ability can go upto level 5
-It is possible to grow colossal creatures of upto 200 in size!
-Struggling to survive? Save your species and start a fresh game against un-evolved creatures for an advantage!
-Want an evolved species without having to sit around for an hour? Leave the game running for a while and do something else; come back later and see how your creature has evolved!
-If the AI is too tough, save the enemy creature and use it for yourself! You can't steal the creation of another player, however
Changelog
v1.1 - Fixed an issue with loner AI not working properly. Fixed an issue with abilities incorrectly levelling.
v1.2 - 5 New abilities, 6 New models added. New save/load system added (An adapted version of TriggerHappy's CodeGen), numerous bug fixes and balance tweaks, made AI more responsive to pheromones. Added pack hunting ability.
v1.3 - Numerous bug fixes and AI improvements.
v1.4 - New terrain by Saken added.
Credits
Special thanks to TriggerHappy for his alphanumeric converter, and to Saken for his awesome terrain!
Additional thanks to:
Jeremia
ShadowOverlord
Show all items (1)
Meat
Map Specifications
Terrain Dimensions160 × 160
Playable Area148 × 148
Suggested PlayersAny
Max Slots12 slots
Size337.02 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies397
Author's description
Original in-game description by CallexCreate your species and evolve your creatures from simple land animals to unique and powerful beasts. Fine-tune their genetic code in singleplayer, and then unleash them against others online!

