Tafel TD 1.50
Author: Eric Tafelmacher
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file3 chat commands5 quest entriesScript: JASS
Chat Commands (3)
-air-immune-invisQuest Log (F9)
Tafel TD
There is 40 levels.
The enemies in level 20 and 40 are bosses.
If a boss leaks, you loose 3 lives.
New in version 1.43 :
- The gameplay (race) now works
- More difficulty
- Bug fix (ie. the market bug)
- Add this quest log
Special commands :
-air, -invis, -immune
Type of game : Wave
When the last of standing monster dies, a countdown timer begins.
10 seconds later, the next round begins.
At the start of each round, you earn a random gold bonus between 40 and 60 pieces.
Type of game : Race
There's no break between each round.
The enemies of a giving level spawn over and over for 20 seconds, then next level begin immediately.
You gain 10 * current level gold bonus.
Special commands
-air
-immune
-invis
An air monster can only be attacked with some towers.
An immune monster won't be slowed by ice/frost attacks.
An invisible monster cannot be seen. You have to build special towers (Sentry and Watch tower) to reveal them.
Contact
If you have any comments or (and) critics, feel free to send me a mail at :
rekamlefat@hotmail.com
Map Specifications
Terrain Dimensions128 × 128
Playable Area116 × 116
Suggested Players1 to 4 players
Max Slots5 slots
Size167.24 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies401
Author's description
Original in-game description by Eric TafelmacherNow some bug fixes.
Add a quest log.
Add a new tower and rebalance the others.
